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MEGADOOM II - iso.7z
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Text File
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1995-01-07
|
6KB
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104 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
TROOPER 24.16 HARD_ONLY ;4 ;This item is inocuous
SERGEANT 42.29 MEDIUM_AND_HARD 7
TROOPER 18.12 ;3 ;This item is inocuous
IMP 84.57 14
SERGEANT 138.94 ;23
IMP 66.45 HARD_ONLY ;11
IMP 60.41 MEDIUM_AND_HARD 10
DEMON 69.46 MEDIUM_AND_HARD 5
SERGEANT 6.04 DEAF/AMBUSH 1
SUPERSHOTGUN 1.29 1
MEDIKIT 5.15 4
IMP 6.04 DEAF/AMBUSH 1
CHAINGUN 1.93 MEDIUM_AND_HARD 1
CACODEMON 50.73 MEDIUM_AND_HARD 3
POTION 13.53 DEAF/AMBUSH ;21 ;This item is inocuous
IMP 12.08 DEAF/AMBUSHHARD_ONLY 2
SUPERSHOTGUN 1.29 EASY_ONLY 1
IMP 18.12 EASY_ONLY 3
CLIP 0.32 HARD_ONLY 1
CACODEMON 33.82 2
SERGEANT 24.16 HARD_ONLY 4
BARON 18.12 1L
SHELLS 3.22 5
TROOPER 12.08 MEDIUM_AND_HARD ;2 ;This item is inocuous
DEADPLAYER 0.16 1
POOLOFBLOOD 0.12 1
STIMPAK 1.93 3
BARREL 18.13 5
FLYSKULL 3.63 HARD_ONLY 1
FLYSKULL 7.25 MEDIUM_AND_HARD 2
SPECTRE 13.89 DEAF/AMBUSHHARD_ONLY 1
SPECTRE 13.89 DEAF/AMBUSH 1
SPECTRE 13.89 DEAF/AMBUSHMEDIUM_AND_HARD 1
BULLETS 2.58 2
GARMOR 1.93 1
HELMET 3.22 DEAF/AMBUSH ;5 ;This item is inocuous
HELMET 1.93 ;3 ;This item is inocuous
CHAINSAW 1.29 1L
SHELLBOX 0.64 EASY_AND_MEDIUM 1
SHELLS 0.64 HARD_ONLY 1
BLUEBALL 0.97 1
SHELLBOX 1.29 2
CLIP 0.97 3
SHELLBOX 0.64 MEDIUM_AND_HARD 1
INVISO 1.29 1
STIMPAK 0.64 DEAF/AMBUSH 1
SHELLS 0.64 MEDIUM_AND_HARD 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 170 ;Strict standard for exact placement
;PER 144 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;